![]() To use Mixamo with Blender, users first need to create or import a 3D character model into Blender. It is designed to be used in conjunction with 3D modeling and animation software, such as Blender, to allow users to quickly create and customize 3D characters and animate them with a wide range of pre-designed motion capture animations. (enable proportional editing to also affect neighboring keyframes - otherwise your animation will only look right at that specific frame and snap right back at the other ones.Mixamo is a platform that provides tools and services for creating and animating 3D characters. You can also pick a point in time where you want to modify the movement, select a keyframe on the curve there, and move it up and down so that the hand's position is the way you want it. For example, to move the arm, you want to select either the upper arm or forearm bone, go to Curve editor, type "rotation" into the curve editor search box and try moving the whole curves up and down. then make sure to turn the IK influence down to 0 for these (otherwise the mixamo animation won't work). ![]() If you've rigged the rest of the arms, legs, etc. ![]() For example, you can leave the rest of the animation as is, and just control the arm with your IK.
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